Pacman Recreation | C++, S2D
My first assignment was to recreate Pacman using S2D, a library owned by the university. I transformed it into something completely different, a tile-based game known as Cuboid.
For my first piece of work, I was proud of the work I did and it taught me the basics of game architecture. However, it was not good enough for me; as I enjoyed this game so much, I am currently developing a reworked version using SDL2.